Personal Project
Goal: Build a native iOS app for analying squat.
Role: Swift engineer, Interactive designer, User Experience designer
Software: Swift, SwiftUI, Swift Data, cloudkit, RealityKit, Blender,
Outcome: This self-initiated project wss guided by three core goals: to deepen my Swift development skills, to build a meaningful and personal mixed reality experience, and to explore new methods for prototyping in spatial computing. It became both a technical sandbox and a design exploration, pushing my understanding of Vision Pro’s native frameworks and spatial interaction patterns.
Hardware: iPhone 15 Pro Duration: September 2025 - January 1, 2026 (3 months)
Goal: Build a native iOS app for analying squat.
Role: Swift engineer, Interactive designer, User Experience designer
Software: Swift, SwiftUI, Swift Data, cloudkit, RealityKit, Blender,
Outcome: This self-initiated project wss guided by three core goals: to deepen my Swift development skills, to build a meaningful and personal mixed reality experience, and to explore new methods for prototyping in spatial computing. It became both a technical sandbox and a design exploration, pushing my understanding of Vision Pro’s native frameworks and spatial interaction patterns.
Hardware: iPhone 15 Pro Duration: September 2025 - January 1, 2026 (3 months)