Side Projects Overview
Most of my work is under NDA, game UI, product design, VR/AR simulations, and R&D without a playbook.

These projects grew from that work: ideas I couldn’t stop thinking about, so I built them. No templates. No shortcuts. No endless prompting. Just prototyping, iterating, and refining until the system held up.
Ramro Form [iOS Mobile app]
A squat involves many variables, from body proportions and leg length to shoulder and hip mobility. This project explores how real-time analysis can make that feedback clearer and more accessible.​​​​​​​

Check out how the tech works →

Ramro means "Good" in Nepali.
Maero Lab [Mac OS app]
Tracing functions and dependencies across projects is exhausting. Maero Lab clarifies it by visualizing architecture, instantly summarizing files, and analyzing code locally on your Mac without sending anything to the cloud.

Explore the Lab of the future → 
Maero means "My" in Nepali.
3. Banau [Apple Vision Pro]
Translating 2D designs into 3D is challenging because tools like Figma are built for flat screens, not spatial environments. Banau bridges that gap, treating AR/VR/XR interfaces like virtual architecture instead of 2D rectangles.

View the immersive prototypes → 

Banau means "To make" in Nepali.
4. Sharmscript [2D Animation & Storytelling]
I’ve always wanted to create animated short stories inspired by Studio Ghibli. In 2022, I began experimenting with Midjourney, blending my visual direction with influences from Tekkonkinkreet, Tsutomu Nihei, and Kim Jung Gi. The story follows a freelance VR engineer navigating global tech crises amid geopolitical tension and uneven innovation.

I paused when the tools couldn’t support the vision, but as of February 28, 2026, I’ve resumed exploring a viable pipeline using newer image and video tools like Seedance, Kling, VEO 3, and Nano Banana.


Watch Chapter 1 → 
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