Hey, I’m Sharm. 👋
I'm a designer and engineer working at the intersection of creative R&D, product design, and immersive technology. My practice spans the full arc of a design idea, from the first blank-page exploration to the final interaction built in code, with a particular focus on entertainment platforms, games, and emerging spatial interfaces.

Over the past decade, I have led design for some of the largest organizations in entertainment and government, including Walt Disney, and federal agencies within the Intelligence Community. At Deloitte, I am brought in across the full range of a product's needs, from early R&D explorations and 3D animation to building complete product experiences from the ground up. That work has meant shipping game experiences, building VR training simulations, and designing next-gen platform concepts that have shaped long-term product strategy and secured multi-million dollar investment across major initiatives. At the core of it all is a simple conviction: the most interesting work is the work that has never been done before. That is where I want to be.

Earlier in my career, I designed TV and digital experiences for Nickelodeon, built design systems for Joe Biden's 2020 presidential campaign, and directed the creative behind a $613K crowdfunding campaign for the Ruth Bader Ginsburg action figure. 

Outside of work, I am usually somewhere between debugging my squat analysis at the gym, drawing+compositing frames for my next animated short, and building an app that no one asked for but I could not stop thinking about.

Education:
MFA: Design and Technology - 
The New School, Parsons School of Design, New York City
BFA: Communication Design - Pratt Institute, New York City
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