Explorations in Vision OS

This documentation serves as a  showcase of my ongoing journey into the realm of iOS development, where I've been experimenting with Apple's Vision OS software framework to create immersive applications. My journey began during my Master's program when I first encountered Reality Composer and marveled at its evolution into Reality Composer Pro. Over the past two years, I've been diligently expanding my iOS development skills through summer courses and online kodeko classes. This series of documentation aims to highlight the prototypes I've been crafting, representing the culmination of my academic foundation, practical experience, and unbridled enthusiasm for iOS development. 
Realitykit, SwiftUI, ARKit, Gesture-based interaction, Reality Composer Pro, Shader graph, geometry modifiers, paritcle system. 
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